
ABOUT ME
WHO AM I
Kareem Ameen envisions design as beginning with human emotion, which is then complimented by a captivating story, and ends in countless extraordinary experiences. That is why he became a cross-disciplinary designer focused on human experiences. Over the past few years, he has worked on major projects with prominent organizations that have been catered to wide audiences. Before completion of his degree in Applied Creativity and Development, Kareem has set permanent roots in the themed entertainment industry. His innovative methods have yielded various accolades both locally and nationally, including award-winning work displayed in museums.
EXPERIENCE
INVOLVEMENT
'22 - '23
Head Carpenter & Designer
The Great Escape Room
'22 - '23
'14 - '22
Design & Entertainment Specialist
Consulting
'14 - '22
'19 - '20
Scenic Craftsperson
SeaWorld
'19 - '20
'18 - '19
Creative Director
Center for the Arts
'18 - '19
'17 - '18
Designer & Fabricator
Universal Creative
'17 - '18
'15 - '18
Scenic Designer
George Mason University
'15 - '18
'13 - '14
Artistic Director
Loudoun County Public Schools
'13 - '14
'17
Production Manager
The Kennedy Center
'17
'11 - '12
Design Apprentice
National Building Museum
'11 - '12
CONCENTRATIONS
EXPERTISE
ART
Art & Design
12+ Years
Using methods to make an experience aesthetically pleasing for the audience.
"Creativity Is Contagious"
ART
Art & Design
12+ Years
Using methods to make an experience aesthetically pleasing for the audience.
"Creativity Is Contagious"
ART
THR
Theatre
11+ Years
Using methods to help an experience tell a captivating story for the audience.
"All The World's A Stage"
THR
Theatre
11+ Years
Using methods to help an experience tell a captivating story for the audience.
"All The World's A Stage"
THR
ENG
Engineering
6+ Years
Using methods to make an experience safe and functional for the audience.
"Design Is How It Works"
ENG
Engineering
6+ Years
Using methods to make an experience safe and functional for the audience.
"Design Is How It Works"
ENG
PSY
Psychology
8+ Years
Using methods to help an experience evoke emotions and a positive user experience.
"Don't Ignore People"
PSY
Psychology
8+ Years
Using methods to help an experience evoke emotions and a positive user experience.
"Don't Ignore People"
PSY
DIFFERENCE
MY VISION
What sets me apart from others is the breadth of experience I carry — from teaching high school courses, to creating lasting designs in every major branch of the entertainment industry. I envision being on the cutting edge of creative development for the next generation of immersive and interactive entertainment experiences. I welcome all challenges, especially those outside of my area of expertise. It opens the possibility to confront problems head-on and gain new insights in the process. This type of initiative and motivation extends to all aspects of my work ethic. My work balances the analytical with an almost boundless sense of imagination.